#211 Raging Thunder
Raging Thunder is a gut-churning, tire burning racer developed for a broad range of mobile platforms and handheld devices. Race against time, CPU controlled opponents or up to three other human speed addicts in this fast paced and exhilarating coin-op style racing game. Raging Thunder allows players control over some of the most extreme muscle cars in the world, on a variety of tracks set in different beautifully realized environments. The crisp graphics, responsive controls and polished details are sure to impress both casual gamers and the hard-core alike. Not a realistic racing simulator, Raging Thunder is a game based on tried and true arcade values. Speed, accessibility and fun trump the limitations imposed by so called 'real world physics'. In the world of Raging Thunder there are no such things as 'too narrow turns' or 'impossible overtakes' (and luckily, definitely no such things as 'traffic control officers').

Category - Excellence in 3D, Best Use of Connectivity

   

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about Polarbit
Mitri Bautista Wiberg, Business development & marketing
Mitri previously held the position of Project Manager at UDS before founding and functioning as COO at Enjoin technologies. He went on to become Senior Business developer at Synergenix Interactive, a position he held until co-founding Polarbit. During his time at Synergenix Mitri Bautista Wiberg also established and maintained the company’s third party developer and publisher accounts and network.

Anders Nilsson, Senior developer, Fuse engine
Anders was one of the original founders of Synergenix Interactive, where he held the position of CTO and member of the board of directors.





Janne Korpela, Senior developer, Polarbit games
Janne was one of the original founders of and lead engine developer at Synergenix Interactive. Together with Anders Nilsson he owned and operated AJSoft, an IT consulting company. Anders Nilsson and Janne Korpela also cooperated on hardware emulation projects (RAGE and NeoRAGE) with a user-base counted in millions.


Anders Norlander, senior developer, Fuse tools & SDK.
Anders previously held the position of Main Software Architect at Synergenix Interactive. A self-taught computer programmer with a profound understanding of all common programming languages, Anders Norlander is an active contributor to multiple Open Source and GNU projects.



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Anima Wars/Anino Mobile /PHL
PuzzleBobbleOnLine!/Taito Corp. /JPN
goSupermodel /Watagame /DNK
Street Duel /Mobitween /FRA
Sketcher/Zio Interactive /KOR
IMO(I on Mobile Online)/Com2Us/KOR
3D TiltaWorld /SuperHappyFunFun/US
Blades & Magic /Fishlabs /DE
Neopets Mobile/In-Fusio /FRA
Bruce Lee/Indiagames /IND
Mega Monster/Firemint /AUS
Drakulin/RTZ Interactive /ESP
Time Noodle/Comic Factory /JPN
KooZac/Ben Cusack /UK
Wireless West/Zinkia Entert /ESP
SIL/Fathammer /UK
Triangler/TNO /NL
Dance Star/Lanetro Zed /ESP
Raging Thunder /Polarbit AB /SWE
Crazy Matches /IKS Mobile /POL
Lament Island/Sim Life /CHN
Dance Arena/Flamix Co Ltd/THA
Synchro/Sai Chung Tam /CHN
TornadoMania!/DigitalChocolate/US
RollercoasterRush/DigitalChocolate/US

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