The Sandbox is the game of the day. As being part of the nominated for the 15th IMGA Global competition, Sebastien Bourget answered our main two questions from his perspective.
Read on and get inspired :).
The Sandbox is a 3D voxel-style, community-driven game powered by blockchain where creators can create, fully own, and monetize their voxel assets and enjoy unique gaming experiences.
They are aiming to disrupt the existing UGC games by providing the creators’ true ownership of their creations as non-fungible tokens (NFTs) and rewards (SAND) for their participation in the ecosystem. The platform offers a Voxel Editor that allows everyone (kids included) to make 3D assets/boxes, a marketplace for trading & selling them, and finally, the game itself where gamers can use and play them.
· Intro Pitch
We’ve spent the last 7 years building one of the most successful user-generated content franchise on mobile (The Sandbox) with 40M installs to date and 70M player-made creations with www.thesandboxgame.com and www.thesandbox2.com
We’re taking it to the next stage in 3D multiplayer and hope to disrupt the existing competitors (Minecraft & Roblox) and establish ourselves as a new reference for the next 10 years to come.
We would like to thank Sebastien for answering the questions and we wish you the best of luck during the award ceremony! If you’re in San Francisco the 19th of March do not forget to get your tix and to be part of this evening! We promise you will enjoy it.
For the others with a ticket already, see you soon :).