Welcome to The Room Three, a physical puzzle game within a beautifully tactile world. It has been nominated for Excellence in Audio, Visual, Art & Design in the 12th IMGA.
What You Will Find This Time in The Room?
The Room Three is significantly larger than their previous games, taking place in a variety of stunning new environments, each spanning multiple areas. New for The Room Three is the new eyepiece ability which allows you to explore the world in miniature.
And also for the first time in The Room series you are able to return to Grey Holm between Chapters and solve its unique puzzles which will decide your fate and determine which of the alternate endings you will experience.
Continuing the story from The Room Two, your obsessive search for the Null results with being lured to ‘Grey Holm’, a mysterious mansion located on a remote island. You must use all your puzzle-solving abilities to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.
What makes your game unique?
The Room Three expands upon its unique touch-control-puzzle-solving-adventure hybrid to create a truly memorable experience for the player.
Why do you think you will win the Grand Prix this year?
With The Room Three Fireproof Games have worked hard to create a richer experience for the player, adding more playability, more areas, more playtime and more adventure to give players value for money while also providing a thought-provoking and compelling gaming experience.
Discover more games at: http://www.imgawards.com/awarded-games/12th-imga/