Winners & nominees 14th IMGA

Cat Quest

Nominated for the

14th IMGA

Leon Ho
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About Cat Quest

Cat Quest is an open world RPG set in the pawsome world of cats!
Leap into a grand adventure in purrsuit of the evil Drakoth and your catnapped sister! Explore Felingard's huge overworld map, risk life and limb delving into dungeons for epic loot, and lend a paw to a furry cast of characters in a flurry of side quests.

Real-time Combat
Combat in Cat Quest takes place entirely in real time, allowing you to get close to enemies with a slash of your blade, dodge attacks, and then finish them off with powerful magic! Wield the ancient spells of Lightnyan, Flamepurr, and Healpaw to vanquish your foes! (Fur real!)

Equipment Customization
Outfit your catventurer with a whole basket of equipment! Prefurr casting spells? Don an arcane hood, robes, and a staff to bolster your mana reserves! Want to protect yourself from attack? Deck out your catventurer with chainmail armor to increase your health and provide an extra level of protection. Weapons, armor, and spells can be mixed and matched to create the purrfect combinations for your playstyle!

World Exploration
The world of Felingard is littered with interesting places and people! Discover a possessed town whose residents lust for obscene amounts of meat, assist the mages Mewlin and Meowgan in their search to break a magic seal, and locate someone's missing delivery of "House of Parchments" and "The Pouncing Dead". Exploration is one of the main scratching posts of Cat Quest, and with locations such as Bermewda's Triangle, the Furbidden Fields, and Pawt City to explore, it's time to get pawing!

Experience an enchanting orchestral score inspired by classic RPGs!

What makes my game unique?

Unlike other fantasy games, Cat Quest is an open world RPG completely set in the world of cats. It asks the question of how a world would change if cats lived in it instead. The result; a cute and colorful world filled with cat puns, cat structures and cat stories! We've also taken care to design an open world experience without the bloat. All our quests and mechanics respect the player's time, and we've designed the pacing to be constantly rewarding. In the end, this creates a forward momentum that is pretty unique to our game.

Why could my game win an award?

Winning the Grand Prix is something only in our wildest dreams, but we've crafted this game with lots of love, passion and fun. Ultimately, we just want to see people smile and laugh while playing our games, and that's enough for us.