KooZac has taken the basic principles of two of my favourite casual games Suduko and Tetris, being mathematics and falling blocks. The concept of KooZac is simple, position the falling blocks on top of each other to complete the target.
KooZac is live as an online (shockwave) game, which went live on September 20th 2006.
The name KooZac was used for a couple of reasons – it only has 6 references on Google and it’s a amusing mis-spelling of my name.
I’m Ben Cusack, a private individual who enjoys strategy gaming and I’m not a games developer