Steamburg is the latest captivating puzzle adventure game by Telehorse. Although it is still under development, with the planned release date in Q1/Q2 2017, it has already been well received.
Prizes and nominations:
Indie Game Cup for Best Storytelling at White Nights Conference in Helsinki 2016
Grand Prix nomination at White Nights Conference in Helsinki 2016
Contest Winner Event 2016 by adoptmygame.com
Officially selected for:
Casual Connect San Francisco 2015
Tokyo Game Show 2015
Casual Connect Tel Aviv 2015
Taipei Game Show 2016
Casual Connect Amsterdam 2016
White Nights Helsinki 2016
White Nights St Petersburg 2016
The game takes place in the same steampunk universe as Telehorse’s award-winning Steampunker. Once again we meet Vincent, our Steampunker hero, who engages in combat in the town of Steamburg, fighting evil robots from outer space. Vincent’s only weapon are small electro-bombs. Such a bomb cannot destroy the robot, though. It can shock him for a while, lure him or turn on a mechanism which opens a gate or a bridge and allows Vincent to move further. Vincent has to walk through Steamburg’s streets, choosing his route very carefully, so that the robot chasing him is destroyed when it hits upon a high-voltage electrical device.
The difficulty level varies a lot. The task seems fairly easy in the first scene. Once you progress further, you need to try much harder to make various walking and flying robots hit straight upon a giant Tesla coil.
As was the case with Steampunker, one of the game’s strengths lies in its excellent steampunk-style artwork. An original score for the game will once again be composed by Silver Rocket.
Steamburg is being developed for mobile devices and Telehorse intends to launch both iOS and Android versions simultaneously. They are also working on the PC version, but the release date hasn’t been scheduled yet. The game consist of 4 chapters, 8 scenes each.