Winners & nominees 12th IMGA

The Room Three

12th IMGA

Nominated in
Excellence in Audio Visual Art & Design
Fireproof Games
United Kingdom
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    About The Room Three

    The Room Three is significantly larger than our previous games, taking place in a variety of stunning new environments, each spanning multiple areas. New for The Room Three is the new eyepiece ability which allows you to explore the world in miniature. And also for the first time in The Room series you are able to return to Grey Holm between Chapters and solve its unique puzzles which will decide your fate and determine which of the alternate endings you will experience.

    The eagerly awaited sequel to the BAFTA award winning ‘The Room’ (Apple Game of the Year 2012) and ‘The Room Two’ (App Store Best of 2013-14) is finally here.

    Continuing the story from The Room Two, your obsessive search for the Null results with being lured to ‘Grey Holm’, a mysterious mansion located on a remote island. You must use all your puzzle-solving abilities to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.

    What makes my game unique?

    The Room Three expands upon its unique touch-control-puzzle-solving-adventure hybrid to create a truly memorable experience for the player.

    Why could my game win an award?

    With The Room Three Fireproof Games have worked hard to create a richer experience for the player, adding more playability, more areas, more playtime and more adventure to give players value for money while also providing a thought-provoking and compelling gaming experience.