VALZ is a single-player RPG with rhythm-based battle system. It features a 50% RPG — follow story, take quests, build up characters, and 50% rhythm game — collect and pick a song to play the dynamic arrangements, and use its power to fight monsters and restore the lost sound back to the imaginary world of Lagu.
What's the story? Imagine you are a member of a cool rock band, and you can use that music of yours to produce the power to battle violent monsters wreaking havoc in your hometown. You protect your beloved by performing as a band, how’d you feel about that? Ain't it cool?
With very much influence from 2 greatest games of each genre, it is probably safe to say that VALZ is when Guitar Hero meets Final Fantasy.
What makes my game unique?
Ever feel of getting bored with the standard rhythm game that boast pretty visual but barely important characters? Ever feel of getting jaded in the usual aim for perfect kind of rhythm game? Ever feel of getting 'meh moment' when a rhythm game use a disjointed story just for the sake of 'follow the story of our hero doing this in that'? If you are looking for something fresh, a new kind of challenge, connection to the characters, be the hero of your own story, yet at the same time familiar? Then you are in for VALZ.
Why could my game win an award?
A brand new yet familiar game that will spark your emotion once again. A full-sized RPG that is fine-tuned to mobile consumption but with massive content and experience.