Winners & nominees 14th IMGA


Nominated for the

14th IMGA

Armel Gibson
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    About Vignettes

    Vignettes is a colorful toy/game without any text, where the player is never asked to do anything specific but is free to wander around the game world and discover everything at their own pace.

    Vignettes is a casual but unique exploration game without text or characters, where objects shapeshift as you spin them around to wander through a kaleidoscope of different moods and settings.

    An accessible, colorful experience for all to enjoy, filled with playful interactions and hidden secrets.

    Drag your finger on the screen to rotate an object, and tap to interact.

    Here are some neat things you can do in Vignettes:
    • Rescue a stray cat
    • Re-enact the moon landing
    • Take a selfie on top of a mountain
    • Awaken an ancient snake spirit
    • Travel back in time
    • Conduct biological studies
    • And lots more!

    What makes my game unique?

    Vignettes is an exploration game without any text, characters or even physical spaces. By shapeshifting objects, you go through different moods and settings, exploring the map generated by all the interconnected objects. Intentionnaly cryptic, you even explore the mechanics as much as the game space itself, in order to find the secrets hidden behind the objects.

    Why could my game win an award?

    It's a sentence that has been used a lot, but I feel this is particularly fitting in our case: the game is truly unique. It hasn't been inspired by any other game and doesn't really fit in a box. The simple interactions and absence of words make it easy for anyone to play the game, regardless of the age, language, or gaming background.