Last year, we added another dimension to our competition by opening entries for virtual reality games. A few months ago, Pokémon Go brought the augmented reality to another level. Influenced by this storm, many people begin to predict a brighter future for VR and AR games. In this perspective, we invited Will Mason, Editor in Chief at UploadVR to share his vision about augmented and virtual reality future for the games industry!
Can you introduce yourself?
My name is Will Mason, I am the co-founder and editor in chief at Upload. At Upload, we are dedicated to growing the VR and AR professional ecosystem. We do this in three main ways, through the industry leading publication – Uploadvr.com, the world’s first co-working space exclusively for VR and AR companies, and a developer training program called the Upload Academy.
Can you make 3 predictions about the future of virtual reality games?
- The content we are seeing now is the worst VR we will ever experience. Right now we are on the precipice of a platform revolution, it is still the early days of content for the industry but we are already seeing some really amazing stuff. The future is growing brighter and brighter for the industry as more players, time and money is spent on the industry.
- eSports will be replaced by vSports. The eSports revolution has been impressive to say the least, with tournaments being broadcast by networks like ESPN. The fact still remains though that the “sport” aspect of eSports has been less emphasized, and for a traditional sports fan the idea of people in front of computers broadcast on TV is foreign. With VR and AR, a whole new level of physicality will be introduced into the genre, further blurring the lines between gamer and athlete. As full body tracking and advanced haptics continue to develop, so will the emphasis on the physical and skill based nature of VR gaming. I think we will see a shift in the terminology around this as well. I have been using the term vSports, or virtual sports to denote this upcoming change.
- VR will create entirely new genres of games. Look at MYST in the early days of the PC, it created a totally new genre of games based on puzzles and exploration in a detailed environment. VR transports us to new worlds and as developers continue to discover what is unique about the platform we will see new and interesting types of games emerge when you are actually at the center of the game. The player has never before had this degree of agency, and that will lead to some really interesting titles. I think Wilson’s Heartis a great example of this.
Pokémon Go has boosted people’s enthusiasm for AR. Why do you think people got hooked by Pokémon Go?
Two reasons. 1.) Because, Pokemon. 2.) It was a social experience unlike any we have seen before.
So according to you, what kind of game will make people in love with VR?
That’s tough to say, but likely it will be something social.
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